Month: December 2014

5 Practical Steps To Help Improve Your Testing Skillset

testing skillset

Whether you’re looking to start a career in quality assurance or you’re a veteran tester with multiple tours of duty under your belt, there are always ways to improve your testing skillset. Building transferable skills dramatically widens your potential career path, and it enables you to do a better job in the here and now. It’s easy to say you should be more creative or analytical, but how do you actually develop these skills? Here are some practical steps you can take to boost your testing skillset. 1. Improve your communication skills The beauty of working on better communication skills is that they are necessary for just about every job on the planet. This skill also can have a positive impact on your personal life as well. Effective communication starts with empathy, so put yourself in the shoes of the person you’re trying to communicate with. Tailor your style for the audience. A programmer, a manager and a designer will all respond best to different approaches. Think about what they need to hear or read. Listen to your co-workers. Ask questions and remember the answers. Work on cutting out superfluous fillers to make your communications concise and specific. The ability […]

Posted in: Quality assurance testing, Usability testing by: Simon Hill on:

Top Tips for Testing Android Apps

Testing android apps

The Android Apps marketplace is the ‘wild wild west’ of the mobile world. For app developers, this presents unique challenges as well as opportunities. Fragmentation has been a major hurdle with Androids from the beginning, but it’s not the only thing to look out for when testing apps for these devices. Stability Across a Range of Devices In a perfect world, you’d have enough time to thoroughly test your app on every device and OS version available. However, with thousands of different devices currently running any of the Android OS versions, this simply isn’t possible. Instead, testing teams have to come up with a strategy that effectively leverages their time and resources on the fragmented Android device market. Your approach will depend on time, budget and human resources, and can incorporate a combination of automated, manual and crowdsourced testing, on both emulated and live devices. Manual testing, which is your most limited resource, should be focused on the most popular device and OS combinations in your target market. For older and more obscure devices, automated sanity testing and a quick manual check may suffice. Interrupts Outside of a stable testing environment, apps are subject to all manner of interruptions on a day-to-day basis. […]

Posted in: Quality assurance testing, Usability testing by: Simon on:

Top Tips for Successfully Testing Your iOS Apps

Testing iOS apps

Since the first iPhone burst onto the scene in 2007, mobile apps have gone from a novelty to a necessity. Now with over 1,000,000 apps available in Apple’s App Store, the bar for successful iOS apps is set very high. Thorough testing and quality assurance has never been more important, and there are several major platform-specific areas that testers need to account for. Selecting the right range of iOS devices While iOS devices don’t suffer from the same level of fragmentation as their Android counterparts, there are still a handful of different device models to consider when developing and testing your iOS apps. When in doubt, your best resource is Apple itself. Check which versions of each device (iPhone, iPad, iPod Touch and iPad Mini) Apple still supports and pushes updates to. Then, devise a list accordingly. Testing on an iPhone vs. iPad iPhones and iPads are not created equal and should not be tested as such. Beyond their most obvious discrepancy, screen size, it’s important for development and testing teams to understand the differences in how these two devices are generally used. Smaller, more portable iPhones are used as handy, on-the-go tools. Conversely, owners of iPads and iPad Minis are […]

Posted in: Quality assurance testing, Usability testing by: CheyleneT on: